Getting started
You play Alvaro, eighteen, raised by his grandfather Xavier in the village of Vallromanes. Xavier has been gone for ten days. Your job is to find out who took him and why.
At the start you set up Alvaro on a character sheet: four attributes (Strength, Agility, Wits and Luck), five skills and a few traits. Wits matters in conversations: a sharp Alvaro gets more options, and a slow one sometimes gets different, funnier ones.
Iggy, your dog, comes with you from the first morning and fights at your side.
Controls
- Left click: walk, talk, pick up, open, attack.
- Mouse wheel: zoom. On the world map also + / −.
- C: bring the camera back to Alvaro or the wagon.
- Esc: game menu and settings (also pauses).
- I: inventory.
- Space: pause and resume a battle.
- Q: switch between blade and firearm.
- M: town map. L on the world map: list of places.
- 1–9: pick an answer in conversations.
- Space, Enter or Esc: skip a cutscene.
- F11 or Alt + Enter: full screen.
The top bar
- Inventory: what Alvaro carries and wears.
- Wagon: cargo, the horse or mule, and wagon parts.
- Map: the world map.
- Party: Alvaro and Iggy.
- Skills: the character sheet.
- Fama: how each faction sees you.
- Quests: the main search and side stories.
The world map
Catalonia is one big 3D map. Click a town, a village or a landmark and the wagon goes there by road. Time passes on the way: day turns to night, and your horse gets tired. Hold Space to drive faster: you get there sooner, but the horse eats more oats and the wagon wears out faster.
On the road you can meet travelers, robbers and wolves. Villages along the way let you rest, buy food and pick up small errands.
Towns
Walk the streets, talk to people and step into houses, shops and taverns. A small gold arrow with a label marks each exit. Locked doors tell you so when you try them. Before you leave a town for the road, the game asks you to confirm.
Talking
Conversations come in short parts with a choice of answers. Some answers need a skill or an item. What you say is remembered: people can stop talking to you, raise prices or tell you more next time.
Trade
Every town makes some goods cheaply and pays well for others. The market screen shows the price to buy and sell, how much the town has and what it wants. Move a slider right to buy and left to sell. Your wagon decides how much cargo you can carry.
The forge and the herbalist
Buy blueprints, study them, and forge weapons, armor and goods at your grandfather's anvil or a town smithy. An herbalist or an apothecary can brew draughts and oils from herbs you gather or buy.
Battles
Battles run in real time. Press Space to pause at any moment, look around and give orders. A blade reaches one step. A musket or pistol reaches across the field but takes a long time to reload. Armor stops part of every blow, and each kind of armor is better against some weapons than others.
You can leave most fights by walking off the edge of the field behind you. Story fights can't be escaped. If you lose, the game offers to load your last autosave.
Saving
The game saves on its own every few minutes (you can turn this off in Settings). You can also save and load by hand from the game menu (Esc).
Settings
In the game menu you can change sound, screen, language (English or Russian), battle difficulty and autosave.
The demo
The demo covers the home village, Manresa and Barcelona, and the first part of the search for Xavier. In the demo Alvaro travels with Iggy only; hiring companions comes in the full game.